using System;

public struct TTCameraOptions
{
	public TableTennisPlayerBase player;

	public Action onDone;

	public float delay;

	public bool useDelay;

	public static TTCameraOptions ForPlayer(TableTennisPlayerBase player)
	{
		TTCameraOptions result = default(TTCameraOptions);
		result.player = player;
		return result;
	}
}
